Update 1.1.4 + 1.1.5 Released


Prologues for all 4 classes are now complete, which allows the player to advance to chapter 2 and meet up for the grand adventure (Main Quest)

• Remote Play Together feature added to the new multiplayer menu to make it easier to play with your friends, and local COOP!

• Build Mode system completely revamped, many objects can be customized to your personal theme/skin, castle wall doors now added, plot size increased, and much more refer to gifs to see details

  • Brand new food added (Banana bread, banana pie, pumpkin bread, pumpkin pie, raspberry pie)
  • Volcanic lands has new enemies, the volcanic castle empire has been started and will be finished in 1.1.5
  • Banana trees, pumpkins and raspberries have been added for harvest
  • Tier 2 potions added to alchemist so you don’t have to make them anymore, tier 3 potions will have to be crafted at the alchemy table
  • New boss fight for the Druid and Ninja prologue added
  • Enemies now drop ammo for Ninja and Airship Pirate’s associated power weapons (Only if you unlocked them)
  • Night-time, dusk and dawn are little less dark now
  • Black slime animations greatly improved
  • Naval Ship docking indicators added near docks
Build Mode – Black Brick Wall Theme
Build Mode – Red/Black Brick Theme
Build Mode – Wooden Wall Theme

Remote Play Together:

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Remote Play Together + 50% OFF SALE
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Build Mode Castle Wall Doors
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Build Plot Size increased
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Build Mode themes set for many objects (but not all)
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Build Mode – Jukebox
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Build Mode Light Themes for Light-posts

BUG FIXES:

We tried hard to make sure this update has as many bug fixes and polish we could do during the holidays. As usual we will continue to prioritize squashing bugs. • Wolf death animation fixed • Fixed a bug where the player would level up but it would not make the sound and animation associated with leveling up • When you spawn the tent or campfire it will now spawn in the direction your facing, instead of down only • When talking with a NPC they will now face you properly • When you run too far away from your party units they will now always spawn behind you • Fixed Druid staff disappearing when attacking up • Fixed Glorious Gloria’s attack animations a bit • Much balance added to the weapons damage for all player classes • Balance to the amount and frequency of wheat grass and fibergrass given when harvesting

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