Devlog
- July 13, 2022 by ShadowInk Designs#upate, #crescent hollow, #bug fixes, #balanceUpdate 1.1.7 Released update 1.1.7 Here is the change log for update 1.1.7 We decided to focus on the some bug fixes that were reported by a player https://steamcommunity.com/app/873050/discussions/0/... Continue reading
- July 08, 2021 by ShadowInk Designs#trailer, #videoContinue reading
- April 25, 2020 by ShadowInk Designs#update, #crescent hollow, #major update, #new content, #bug fixesNEW FEATURES • Druid Magic upgraded (New sounds, and effects for all elements) • Naval Combat added (You can fight water serpents) • Ship Deck/Cabin added (You can go to your ship deck and cabin... Continue reading
- March 07, 2020 by ShadowInk Designs#rpg, #pixel, #retro style, #crescent hollow, #gameplayContinue reading
- May 28, 2019 by ShadowInk Designs#speed art, #concept art, #game cover, #photoshop, #digital artContinue reading
- April 17, 2019 by ShadowInk Designs#update, #bug fixes, #improvements, #rpg, #action rpghttps://store.steampowered.com/app/873050/Crescent_Hollow/ BETA 1.0.6 FIXES/IMPROVEMENTS • Combat hot fixes for enemies that have projectiles • Combat fixes for how the enemy faces you and party u... Continue reading
- March 16, 2019 by ShadowInk Designs#16-bit, #8-bit, #rpg, #arpg, #update, #retro style, #pixel art, #snes, #action adventure, #action rpgThe Age of Exploration Begins! This update adds much needed content and fixes. Going forward (1.0.5+), we will be rapid releasing updates now that 1.0.4 is out of the way. NEW FEATURES/CONTENT: • En... Continue reading
- July 15, 2018 by ShadowInk Designs#rpg, #arpg, #retro style, #crescent hollow, #beta, #early access, #pixel art, #updateCrescent Hollow BETA 1.0.1 • 4 new achievements added • Painted Valley Mountains added • Port town music added • Fix: Port town 2 map transitions fixed • Fix: Black slime's now have a 75% ch... Continue reading
- June 28, 2018 by ShadowInk Designs#crescent hollow, #arpg, #action rpg, #rpg, #bug fixes, #aplha, #beta, #dark knight, #druid, #airship pirate, #ninja[1.0.8] • Shop : Powers for all 4 characters can be unlocked (6 for Ninja, 4 for everyone else, more powers coming with updates) • Build Mode BETA: Go to grasslands plot east from Dark Knight star... Continue reading
- June 11, 2018 by ShadowInk Designs#crescent hollow, #arpg, #16-bit, #airship, #navel ship, #steam punk, #alpha, #devlog[1.0.7] • Shop : Blacksmith weapon purchase fixes (all classes) • Stat system upgrade: Exp to next level now displays • Stat system upgrade: Melee Attack Damage now displays • Fixes to the lau... Continue reading
- June 03, 2018 by ShadowInk Designs#rpg, #action adventure, #jukebox, #music, #build mode, #simulator, #retro style, #arpg, #snes, #super nintendoContinue reading
- June 02, 2018 by ShadowInk Designs#action rpg, #rpg, #retro style, #crescent hollow, #screenshotsaturday, #ninja, #indie game, #16-bit, #airship, #druid, #dark knight, #arpg, #animation, #pixel art, #super nintendo, #sneshttp://crescenthollowgame.com/ [1.0.5] • All 4 classes now playable, as well as intro stories • Minimap system now in place • Harvesting system now in place (Herbs only, ores and tress coming in... Continue reading
- June 02, 2018 by ShadowInk Designs#crescent hollow, #arpg, #music, #jukeboxListen to tunes while building an Empire? - Check!... Continue reading
- May 26, 2018 by ShadowInk Designs#screenshotsaturday, #rpg, #snes, #mountains, #druid, #crescent hollowWe have 3 new biomes in the game, this is the Blue Ridge Mountains! Plenty more shots coming soon!... Continue reading
- May 26, 2018 by ShadowInk Designs#super nintendo, #action rpg, #crscent hollow, #role playing game, #steam, #early access, #beta, #pixel art, #16-bitBefore we can launch the game on Steam BETA Early Access we need to go through a check list of bug fixes and polish. Right now we are getting all the powers finalized for all 4 classes. The Druid is a... Continue reading
- May 10, 2018 by ShadowInk Designs#druid, #pixel art, #8-bit, #magic, #elemental, #firefly, #crescent hollowContinue reading
- May 08, 2018 by ShadowInk Designs#rpg, #role playing game, #retro style, #crescent hollow, #dark knight, #arpg, #16-bit, #pixel art, #animationThe Dark Knight (Garth) storyline has begun. In Crescent Hollow every character has their own intro storyline, then all 4 classes story converges in the middle. The Dark Knight story is currently at a... Continue reading
- October 07, 2017 by ShadowInk Designs#crescent hollow, #rpg, #snes, #ninja, #airship, #steampunkChanges: [1.0.2] Airship Pirate Class Fixes for dagger placement and attack effects Floating Isle 1 blue cave 2 added/expanded, and prepped for something special! (You will need to get there to see it... Continue reading